Interpenetrational Disquiet

The mirror universe is a parallel universe where the patterns of events move in similar manners to that of the primary universe, but the intentions and characterizations are different, often showing “evil” characteristics in place of “good” and vice versa.
–Memory Beta, non-canon Star Trek Wiki

 
I’ve been moving layers from my latest Disquiet Junto contribution–in which dimensional interpenetration enables a tuning fork to play a chord on a baoding ball suspended in a saw wave–around alternate timelines today. Well, that’s how I’ve been imagining the process since it dawned on me that the process of building a chord from a recording of single notes could serve as an analogy for how certain parallel universes work in theory. Then I started imagining logical musical conclusions, like wouldn’t it be cool if Evil Enterprise bridge crew and Good Enterprise bridge crew did a cover of Aerosmith vs Run-DMC doing Walk This Way. A few hours later I had eased myself back to reality and tried to finish what I started. The resulting piece of music runs for the same length of time as the original, but gets a bit more interesting. Hope you enjoy.
 

Disquiet Junto Project 0300: The 300th Project

 

The challenge this week is to choose one chord, record yourself playing it on three different instruments for 100 seconds each, and layer the tracks. A final (optional) step allows for tweaking or filtering one of the tracks.

Two of the instruments I chose in Step 2–an A-440 Tuning Fork and a baoding ball–determined the chord I chose in Step 1: A major. The baoding ball produced a C-sharp when struck with the tuning fork (1 beat),
and the A of the tuning fork was played through the baoding ball (3 beats). My third instrument–a soft-saw wave played in E–was sustained by Renoise; and I used the metronome of Renoise at 60 BPM to keep me on track while I played the ball and fork.

I recorded the piece in the backyard with my phone, produced a second and third track in Audacity with pitches adjusted and layered so that each instrument was sounding the chord. Finally, I ran Paulstretch x 10 on the original recording and allowed that to play underneath for the allotted 100 seconds.

A mynah bird joined in on background vocals.

More on this 300th weekly Disquiet Junto project (3 chords x 100 seconds) at:

https://disquiet.com/300/

More on the Disquiet Junto at:

https://disquiet.com/junto/

Subscribe to project announcements here:

http://tinyletter.com/disquiet-junto/

Project discussion takes place on llllllll.co:

https://llllllll.co/t/disquiet-junto-the-300th-consecutive-weekly-project/

There’s also on a Junto Slack. Send your email address to twitter.com/disquiet for Slack inclusion.

Image associated with this project is by Greg Williams is used thanks to a Creative Commons license allowing for non-commercial use and adaptation:

flic.kr/p/9U68Ep

creativecommons.org/licenses/by-nc/2.0/

Disquiet Junto Project 0298: Dungeons & Drum Machines

I rolled my 20-sided dice at roll-dice-online.com: Die 1 = 15, Die 2 = 11. The site felt it necessary to show me the average (13) of the two rolls, so I put it to use.

Per the supplied chart, 15 gave me the melodic series GDBGG, 11 gave the rhythmic 442, and I composed the piece in a 13/4 time signature using Musescore 2.

The violin cycles the melody through crotchet, crotchet, minim until the loop completes. The viola splits the 13 beats–1,2,3,1,2,3,1,2,3,1,2,1,2– with GDBGG falling on the 1s while also following the crotchet, crotchet, minim assignment. I’m sure there is a simpler way to have explained that, but I’m applying theory on the fly here. Judging from how much I hurt my brain completing this challenge, if I ever hear anyone saying chance operations take all the skill out of music making I’ll be setting them straight good and proper.

More on this 298th weekly Disquiet Junto project — Dungeons & Drum Machines: Make a track with two rolls of a 20-sided die — at:

https://disquiet.com/0298/

Major thanks to Jason Wehmhoener for initiating this project, and for co-plotting it.

More on the Disquiet Junto at:

https://disquiet.com/junto/

Subscribe to project announcements here:

http://tinyletter.com/disquiet-junto/

Project discussion takes place on llllllll.co:

https://llllllll.co/t/disquiet-junto-project-0298-dungeons-drum-machines/

There’s also on a Junto Slack. Send your email address to twitter.com/disquiet for Slack inclusion.

Image used thanks to a Creative Commons license by Flickr user Konstantin Lazorkin:

flic.kr/p/4TvmQb

https://creativecommons.org/licenses/by-nc/2.0/

Disquiet Junto Project 0293: Emerge/Immerse

For Bassel Khartabil.

I’ve attempted to reference the cycles and pulsations of light that animate Paige Dansinger’s 3D models with a repetitive musical phrase, though with each pass of the phrase different elements are emphasised while new structures emerge. A discordant phrase appears at 45 seconds, and at the 1 minute mark the original phrase is forced into step with said phrase. However, it re-emerges at the original pace 30 seconds later. Finally, we hear the discordant phrase lifting to meet the original on its own terms, but the 2 minute time limit is approaching and the piece must fade out accordingly.

Disquiet Junto Project 0293: Emerge/Immerse
Make music for Paige Dansinger’s Palmyra 3D/VR images, paying tribute to the late Bassel Khartabil.

Step 1: This is the first of two consecutive projects we’re undertaking, following the news of Bassel Khartabil’s death. (If you’re new to the Junto, Bassel was an open-source coder who did a lot of work in CGI before being imprisoned in Syria. Word of his execution just recently became public.) Paige Dansinger is making VR drawings in Tilt Brush inspired by Bassel’s Palmyra CGI work, drawing from her own interest in making a better world. For this project we’re going to make sound, in Bassel’s honor, to accompany her 3D work. View Paige’s pieces at:

http://www.newpalmyra.org/projects/junto-emerge-immerse/

Step 2: Think about the sort of sound that might accompany, contribute to, or otherwise be a component part of a VR experience. Now, record a short piece of music, up to two minutes, that is about something emerging — something being brought to life, or coming out of a cave, or otherwise coming into being.

More on this 293rd weekly Disquiet Junto project — Make music for Paige Dansinger’s Palmyra 3D/VR images, paying tribute to the late Bassel Khartabil — at:

https://disquiet.com/0293/

Thanks to Niki Korth, Jon Phillips, and Barry Threw for encouraging this project, and to Paige Dansinger for the collaboration. View Dansinger’s 3D drawings of Palmyra here:

http://www.newpalmyra.org/projects/junto-emerge-immerse/

More on the Disquiet Junto at:

https://disquiet.com/junto/

Subscribe to project announcements here:

http://tinyletter.com/disquiet-junto/

Project discussion takes place on llllllll.co:

https://llllllll.co/t/disquiet-junto-project-0293-emerge-immerse/

There’s also on a Junto Slack. Send your email address to twitter.com/disquiet for Slack inclusion.

Image associated with this project is by Paige Dansinger, more on whom here:

http://paigedansinger.com